Boogie Dice - Self rolling, sound activated gaming dice! - TechnoExploit

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Wednesday, January 25, 2017

Boogie Dice - Self rolling, sound activated gaming dice!


Boogie Dice - Self rolling, sound activated gaming dice!


               Boogie Dice are the world’s first self-rolling, sound activated, programmable, gaming dice. Clap your hands, snap yours fingers or bang the table, and they will start to Boogie:

100% smile guarantee: having the dice magically roll on your command makes everyone who sees it smile, and that's what we're here for!
Designed to be a universal gaming accessory, Boogie Dice can replace any standard ‘static’ dice in any and all of your favorite games. But Boogie Dice are jam-packed with unique features and abilities that transform them from simple dice into the coolest gaming accessory.
Bots Battleground is a fast-paced, real-time card game that was designed specifically to utilize the novel properties of Boogie Dice. In the game (3-6 players, ages 8 and up), players battle each other with bot cards, while the Boogie Dice dictate the duration and special rules of each round, and power tokens keep track of the score.


























Each game includes 1 specially designed Boogie Dice, 1 charger/arena, a deck of 60 unique bot cards, 40 power tokens and a rulebook. See below for more details.For this campaign, we are offering additional special Boogie Dice and the first Bots Battleground expansion. You can play the game with any number of expansions and up to 4 different special Boogie Dice at a time!Boogie Dice are packed with features that add layers of fun, excitement, chaos, strategy and interactivity to gaming, and this is just the beginning...

Inside each Boogie Dice there is a vibration motor, microphone, a microprocessor, a rechargeable battery and 3 LED lights. When the microphone detects a short and loud sound, such as a hand clap or a finger snap, the motor starts rotating, causing the dice bounce and roll.Different behaviors can be programmed into the dice, such as to "stop listening" during random periods of time, or activating the red LED while a turn is in progress, so countless new games can be designed for it. 





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